Below you is a man you have never met. For you to live, he must sacrifice what is left of his life. Can he look past his own greed and selfishness to save just one person? Let's find out.
— Jigsaw explains the rules to Michael[src]

The Glass Elevator is a trap from the Saw franchise, appearing in Saw: The Video Game.

Design and Function

This trap was the last one in two connected series of tests and was located in a big, dark hall. Both test subjects started this game on different floors, but otherwise they were in the same initial situation. Before them was a dark gaping chasm. Only a single wooden beam on each of their floors led to the other side of the room. Once the game began, the walls and ceiling of the hall, which were armed with large v-shaped blades, started to move towards each other. In order to survive, both victims had to walk across the beam to reach a glass elevator on the other side of the room. However, the elevator was only big enough for one of them, so the other one inevitably had to die. (Saw II: Flesh & Blood)


Campbell Iman and Michael Tapp's Test

Above you is another of my subjects. He is about the same age as your son and you have never met him. But he has a long life ahead of him. The glass elevator at the end of the hall will only fit one. Now you must make a choice. Save yourself and watch someone die or sacrifice your life for his. Let the game begin.
— Campbell Iman's tape[src]
Hello, Michael. You aided dirty cops in their drug cartel, telling yourself it was for money. The real reason, of course, was revenge. Revenge for a life of abandonment. You got more than you bargained for, driving your father to suicide. And yet, you've destroyed more lives than just his. Now your life rests in the sacrifice of a stranger. Below you is a man you have never met. For you to live, he must sacrifice what is left of his life. Can he look past his own greed and selfishness to save just one person? Let's find out. Live or die, Michael.
— Michael Tapp's tape[src]

Michael in the elevator room

The persons tested in this trap were Campbell Iman, a drug addict and terminal cancer patient, who had abandoned his own son when he was still a child, and Michael Tapp, the son of Detective David Tapp, who had commited suicide after Michael had destroyed his reputation. After both of them had made their way through their respective series of tests, they ended up in the elevator room, with Michael being on the upper floor while Campbell was on the lower level. Once they approached the chasm, the doors behind them slammed shut and a TV turned on behind each of them. A mechanical ventriloquist puppet appeared on the screen and confronted both of them once more with their past sins, before introducing them to their final test. It explained to them that only one of them could survive and offered them a last chance to either fight for their lives or to sacrifice themselves for the life of their respective opponent.

As the TVs turned off, the walls and the ceiling of the room started to move towards each other. Depending on the player's choice, either Campbell or Michael died, as they chose to sacrifice themselves or simply didn't reach the other side of the room in time. Whoever survived and reached the elevator was taken to the upper floor of the building and thereby won their game, while the other one was crushed to death. (Saw II: Flesh & Blood)

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